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Wednesday, July 12, 2006

Meet Hollywood's Latest Genius - Los Angeles Times

Dr Media says good article from LA Times as to the vicissitudes of the movie biz.


Meet Hollywood's Latest Genius

Then again, in 6 months he could be a loser. Box-office success is more random than you may think.
By Leonard Mlodinow, Special to The Times
July 2, 2006

CHAOTIC: (ka ät ik) adj. 1. in a state of chaos; in a completely confused or disordered condition 2. of or having to do with the theories, dynamics, etc. of mathematical chaos 3. how Hollywood really operates

The magic of Hollywood success—how can one account for it? Were the executives at Fox and Sony who gambled more than $300 million to create the hits "X-Men: The Last Stand" and "The Da Vinci Code" visionaries? Were their peers at Warner Bros. who green-lighted the flop "Poseidon," which cost $160 million to produce, just boneheads?


The 2006 summer blockbuster season is upon us, one of the two times each year (the other is Christmas) when a film studio's hopes for black ink are decided by the gods of movie fortune—namely, you and me. Americans may not scurry with enthusiasm to vote for our presidents, but come summer, we do vote early and often for the films we love, to the tune of about $200 million each weekend. For the people who make the movies, it's either champagne or Prozac as a river of green flows through Tinseltown, dragging careers with it, sometimes for a happy, wild ride, sometimes directly into a rock.

But are the rewards (and punishments) of the Hollywood game deserved, or does luck play a far more important role in box-office success (and failure) than people imagine?

We all understand that genius doesn't guarantee success, but it's seductive to assume that success must come from genius. As a former Hollywood scriptwriter, I understand the comfort in hiring by track record. Yet as a scientist who has taught the mathematics of randomness at Caltech, I also am aware that track records can deceive.

That no one can know whether a film will hit or miss has been an uncomfortable suspicion in Hollywood at least since novelist and screenwriter William Goldman enunciated it in his classic 1983 book "Adventures in the Screen Trade." If Goldman is right and a future film's performance is unpredictable, then there is no way studio executives or producers, despite all their swagger, can have a better track record at choosing projects than an ape throwing darts at a dartboard.

That's a bold statement, but these days it is hardly conjecture: With each passing year the unpredictability of film revenue is supported by more and more academic research.

That's not to say that a jittery homemade horror video could just as easily become a hit as, say, "Exorcist: The Beginning," which cost an estimated $80 million, according to Box Office Mojo, the source for all estimated budget and revenue figures in this story. Well, actually, that is what happened with "The Blair Witch Project" (1999), which cost the filmmakers a mere $60,000 but brought in $140 million—more than three times the business of "Exorcist." (Revenue numbers reflect only domestic receipts.)

What the research shows is that even the most professionally made films are subject to many unpredictable factors that arise during production and marketing, not to mention the inscrutable taste of the audience. It is these unknowns that obliterate the ability to foretell the box-office future.

But if picking films is like randomly tossing darts, why do some people hit the bull's-eye more often than others? For the same reason that in a group of apes tossing darts, some apes will do better than others. The answer has nothing to do with skill. Even random events occur in clusters and streaks.

Imagine this game: We line up 20,000 moviegoers who, one by one, flip a coin. If the coin lands heads, they see "X-Men"; if the coin lands tails, it's "The Da Vinci Code." Since the coin has an equal chance of coming up either way, you might think that in this experimental box-office war each film should be in the lead about 10,000 times. But the mathematics of randomness says otherwise: The most probable number of lead changes is zero, and it is 88 times more probable that one of the two films will lead through all 20,000 customers than that each film leads 10,000 times. The lesson I teach in my course is that the fairness of the goddess of fortune is expressed not in alternations of the lead but in the symmetry of probabilities: Each film is equally likely to be the one that grabs and keeps the lead.

If the mathematics is counterintuitive, reality is even worse, because a funny thing happens when a random process such as the coin-flipping experiment is actually carried out: The symmetry of fairness is broken and one of the films becomes the winner. Even in situations like this, in which we know there is no "reason" that the coin flips should favor one film over the other, psychologists have shown that the temptation to concoct imagined reasons to account for skewed data and other patterns is often overwhelming.

In science, data are not accepted as meaningful if they're the result of chance alone. People in the film industry are diligent about gathering data, but are far less skilled at understanding what the numbers mean. The fact is, financial success or failure in Hollywood is determined less by anyone's skill to pick hits, or lack thereof, than by the random nature of the universe. The typical patterns of randomness—apparent hot or cold streaks, or the bunching of data into clusters—are routinely misinterpreted and, worse, acted upon as if a new trend had been discovered or a new epiphany achieved. And so, despite a growing body of evidence that box-office revenue follows the laws of chaotic systems, meaning that it is inherently unpredictable, the superstructure of Hollywood's culture—that pervasive worship of who's hot and the shunning of who's not—continues to rest on a foundation of misconception and mirage.

Last year was a big year for Brad Grey, the former talent manager who took over as chairman and chief executive officer of Paramount's Motion Picture Group. Under the previous regime, Paramount had been experiencing, as Variety put it, "a long stretch of underperformance at the box office." Paramount's parent company, Viacom, applied the usual strategy: ax the studio head and bring in a new guy with new ideas.

What followed is a Hollywood ritual. Grey's next moves were described in the trades as a "sweeping revamp" and "massive makeover." Among the many forced to walk the plank were Donald De Line, Paramount's president; Rob Friedman, vice chairman and chief operating officer of the Motion Picture Group; and Bruce Tobey, an executive vice president. Grey rebuilt the studio according to his own philosophy and presented it to the press as a hipper, edgier film company cleansed of the outmoded thinking that had weighed down Paramount's bottom line. And now, under Grey and his wise helmsmen, Paramount's ship is making its way.

At least that's what they like to believe. After all, it justifies the salaries of all those senior executives. But like many Hollywood plot lines, this one doesn't hold up under closer scrutiny. To understand what really happened at Paramount—the same thing that has happened time and again in the movie industry—we have to look at the events that led to the situation Grey was hired to fix.

When Viacom Chairman Sumner Redstone bought Paramount Pictures in 1993, he inherited Sherry Lansing as studio chief and decided to keep her on. Until just a few years ago, that seemed brilliant, for, under Lansing, Paramount won best picture awards for "Forrest Gump," "Braveheart" and "Titanic" and posted its two highest-grossing years ever. So successful was Lansing that she became, simply, "Sherry"—as if she were the only Sherry in town. But Lansing's reputation soon plunged, and her tenure would not survive the duration of her contract.

In mathematical terms there is both a short and long explanation for Lansing's fate. First, the short answer. Look at this series of numbers: 11.4%, 10.6%, 11.3%, 7.4%, 7.1%, 6.7%. Notice something? So did Redstone, for those six numbers represent the market share of Paramount's Motion Picture Group for the final six years of Lansing's tenure between 1999 and 2004. The trend caused BusinessWeek to speculate that Lansing "may simply no longer have Hollywood's hot hand." In November 2004, she announced she was leaving, and a few months later Grey was brought on board.

How could a sure-fire genius lead a company to seven great years, then fail practically overnight?

There had been plenty of theories explaining Lansing's earlier success. Prior to 2001, Lansing had been praised for making Paramount one of Hollywood's best-run studios, with an ability to turn out $100 million hits from conventional stories. But when her fortune changed, the revisionists took over. Her penchant for making successful remakes and sequels became a drawback. She was now blamed for green-lighting box-office dogs such as "Timeline" and "Lara Croft Tomb Raider: The Cradle of Life." Suddenly, the conventional wisdom was that Lansing was risk-averse, old-fashioned and out of touch with trends. Most damning of all, perhaps, was the notion that her failure was due to her "middle-of-the-road tastes."

But can she really be blamed for thinking that a Michael Crichton bestseller would be promising movie fodder? And where were all the "Lara Croft" critics when the first "Tomb Raider" film took in $131 million in box-office revenue? Even if the theories of Lansing's shortcomings were plausible, consider how abruptly her demise occurred. Did she become risk-averse and out-of-touch overnight?

In theoretical physics, the field in which I was trained, a theory's greatest triumph is to predict something that is later confirmed. Some modern-day scientists go for less, a kind of confirmation-lite, in which a new theory is accepted not because it correctly predicts new phenomena but because it verifies things that we already know. In the physics world, the sometimes derogatory term for this is postdiction—the "prediction" of something after the fact.

Postdiction is less impressive than prediction. But as the final chapter of Lansing's career shows, postdiction is how Hollywood does business.

Academic research provides an alternate theory of Lansing's rise and fall: It was just plain luck. After all, a film's path from Lansing's greenlight to opening weekend is subject to unforeseen influences ranging from bad chemistry on the set to nasty competition in the theaters, and even after the movie is in the can its appeal is difficult to judge. So one could argue that what is farfetched is not the comparison of Lansing's success and failure to the tossing of darts, but rather the belief that a studio chief's taste can really matter. That's not a popular viewpoint in Hollywood, but there are exceptions, such as former studio executive David Picker, who was quoted in "Adventures in the Screen Trade" as having admitted, "If I had said yes to all the projects I turned down, and no to all the ones I took, it would have worked out about the same."

Few people—including Lansing—wish to discuss it, but in Lansing's case there's already evidence that she was fired because of the industry's flawed reasoning rather than her own flawed decision-making. It's too early to determine how Brad Grey is doing, because Paramount's 2005 films (and even half of 2006's) already were in the pipeline when Lansing left the company. But if we want to know roughly how Lansing would have done in some parallel universe in which she had not been forced out, all we need to do is look at the data from last year.

With films such as "War of the Worlds" and "The Longest Yard," Paramount had its best summer since 1994 and saw its market share rebound to nearly 10%. That isn't merely ironic—it's one of the characteristics of randomness called regression to the mean: In any series of random events, an extraordinary event is most likely to be followed, due purely to chance, by a more ordinary one. Thus an extraordinarily bad year is most likely to be followed by a better one.

A recent Variety headline read, "Parting Gifts: Old regime's pics fuel Paramount rebound," but one can't help but think that, had Viacom had more patience, the headline might have read, "Banner year puts Paramount and Lansing's career back on track."

Still, anecdotes are just anecdotes.

That's where the economists come in. "The moviemaking process is so complicated," says Anita Elberse of the Harvard Business School, "that at the green-lighting stage it is unclear whether you can even pull off making the movie that you think you are planning to make." Adds Charles Moul of Washington University in St. Louis: "There are two schools of thought. According to one, you can't know the appeal of a film until you've completed it, but once you have the movie you can run focus groups and determine whether it is a hit or a dog. According to the other school, you can't tell even then. Either way, it doesn't bode well for your ability to make $80-million green-lighting decisions that are more than just guesses."

The leading advocate of the second, more radical school of thought is Arthur De Vany, recently retired professor of economics and a member of the Institute for Mathematical Behavioral Sciences at UC Irvine. De Vany likes to illustrate the oddities of the film business by comparing films to breakfast cereal. If breakfast cereals were like films, he says, each time we visited the store we would find a large selection of new cereals, and only a few brands that survived from our last trip. Most of these cereals would languish unnoticed, but crowds would gather at certain parts of the aisle, scooping up the popular brands. And yet, within a few weeks, or at most months, even those popular brands would vanish from the shelves. And so our typical cereal breakfast would consist of a product we had never before tried, and very well might not like, but bought because we heard about it from friends or read of it in the newspaper cereal section.

That's precisely how films behave in the marketplace. If we hear good things, we go and perhaps tell others; if we hear bad things, we stay away. It's that process—the way consumers learn from others about the expected quality of the product—that De Vany found is the key to the odd behavior of the film business today. Economists call it an "information cascade."

"People's behavior is simple," De Vany says, "but in the aggregate it leads to a complex system, a system bordering on chaos."

The theory of chaotic systems grew popular in the 1970s among physicists who wanted to understand how phenomena described by a few simple variables could develop behavior so complex that it's virtually unpredictable. When computers developed in the 1950s, some scientists believed we eventually could accurately predict and perhaps even control the development of rainstorms. They were thwarted by one of the trademarks of chaotic systems, a phenomenon scientists call the "butterfly effect." The term derives from a 1972 talk by mathematician/meteorologist Edward Lorenz, "Predictability: Does the Flap of a Butterfly's Wings in Brazil set off a Tornado in Texas?"

According to the butterfly effect, a small change in the early stages of a chaotic system can lead to such huge and complicated alterations in its later stages that its behavior appears random. In the case of weather, that makes long-term forecasts almost worthless. You can measure the basic parameters—temperature, pressure, humidity, wind velocity—at thousands of different points and plug them into your theoretical model, but if you miss by a tenth of a percent, the rainstorm you predict for Las Vegas on Thursday will show up as the snowstorm that hits Boise on Tuesday.

In the film business the butterfly effect means that the budget, the genre, the star and the story might all appear to measure up, but if the co-star doesn't quite deliver on her charming smile, if the scenes don't play out just as you imagined them or if the country's mood changes by just a few degrees, then somewhere between the first day of principal photography and the day the movie opens the film that you predicted would take the country by storm instead creates a flurry of calls for your resignation. Films don't succeed or fail without reason, but the only reliable predictor of a film's box-office revenue in a given week is its take the prior week, and the best-laid plans of studio executives go awry as often as the 10-day weather forecast.

Of course, a studio can try to "make a film" through a massive marketing blitz. But although stars and a big ad budget can generate high initial revenues, De Vany's data show that such efforts only help in the opening weeks. After that, the information cascade takes over, and unless viewers like the film, the money spent on a wide release won't bring a return. In fact, if viewers don't like the film, a big ad campaign will create a large flow of negative feedback, killing the film faster than had the studio not pushed it. The result: a starless $18 million film such as "Home Alone" brings in more than $285 million while Kevin Costner's $175 million "Waterworld" dies a quick death, generating a disappointing $88 million.

Actors in Hollywood understand best that the industry runs on luck. As Bruce Willis once said, "If you can find out why this film or any other film does any good, I'll give you all the money I have." (For the record, the film to which he referred, 1993's "Striking Distance," didn't do any good.) Willis understands the unpredictability of the film business not simply because he's had box-office highs and lows. He knows that random events fueled his career from the beginning, and his story offers another case in point.

For seven years, starting in the late 1970s, Willis lived in a fifth-floor walk-up on 49th Street in Manhattan, struggling to make a name for himself off-Broadway and in television commercials. Meanwhile, he tended bar to make ends meet. He remained a minor actor no matter how hard he worked to get good roles, make the right career choices and excel in his trade. Then he made the best decision of his life: He flew to Los Angeles for the '84 Olympics.

While Willis was in L.A., an agent suggested that he go to a few television auditions. One was a show already in its final stages of casting. He landed the role of David Addison, the male lead paired with Cybill Shepherd in a new ABC offering called "Moonlighting." But choosing Willis was hardly a unanimous decision. Glenn Caron, the show's executive producer, liked Willis; the network executives thought he did not look like a serious lead. Viewers seemed to share their opinion: "Moonlighting" debuted on March 3, 1985, to low ratings. Luckily for Willis, in those days networks had patience, and the following season the show became a hit.

Willis had all the ingredients for stardom—acting talent, good looks, a unique personality—but so do many others who never make it big. For Willis, the coin landed heads enough times in a row that he hit the jackpot; for the unlucky fellow who would have won the "Moonlighting" lead had Willis not shown up, the coin took one bounce too many. Other examples of Hollywood's unpredictability are easy to find. "The executives at Warner Bros. didn't think anyone wanted to watch a dark film about a woman boxer," says Harvard's Elberse. "They made 'Million Dollar Baby' because they have an ongoing relationship with Clint Eastwood." And who hasn't heard the tales of "Ishtar" (Warren Beatty + Dustin Hoffman + a $55-million budget = $14 million), or "Last Action Hero" (Arnold Schwarzenegger + $85 million = $50 million)? In 1972 a young director named George Lucas shot a film called "American Graffiti" (1973) for less than $1 million. Universal had doubts about the finished film that eventually took in $115 million, and even graver doubts about Lucas' next idea. Lucas called the story "The Adventures of Luke Starkiller, as taken from 'The Journal of the Whills.' " Universal called it "unproduceable." Ultimately, Fox made the film, but its faith in the project only went so far—it paid Lucas only $100,000 to write and direct it; in exchange, Lucas received the sequel and merchandising rights. In the end, "Star Wars" took in $461 million on a budget of $11 million, and Lucas had himself an empire.

If hits are so hard to predict, why does it often appear that certain people, at certain times, have a hot hand?

The work of former UC Berkeley professor Daniel Kahneman helps explain this. While at the Hebrew University in Jerusalem in the 1970s, Kahneman and co-worker Amos Tversky addressed people's misconception of randomness and its effect on the way we make decisions. His research proved so influential in understanding how people make financial decisions that in 2002 Kahneman won the Nobel Prize in economics.

One of the questions Kahneman liked to put to his subjects concerned the sequences in a coin toss. For instance, in a toss of seven coins, which of the following head-tail combinations is more likely to occur, HHHHTTT or HTHTTHT? Most people erroneously believe that the first sequence is less likely than the second, but the two sequences—and all other sequences of seven heads and tails—are equally probable.

Not only are people bad at recognizing random processes, they also are easily fooled into thinking they are controlling them. Sociologists first noticed this while observing gamblers in Las Vegas. Dice players, they noted, act as if tossing the dice is a game of skill. They throw them softly if they want low numbers, or hard for high ones. Much like Hollywood executives, gamblers have their theories about how to make lucky throws.

The temptation to believe that you or others are causing chance events is so strong that psychologists coined a term for it: the illusion of control. In a classic study, psychologists Ellen J. Langer and Jane Roth recruited Yale undergraduate psychology majors to watch an experimenter flip a coin 30 times. One by one, the subjects watched the coin flips and tried to guess how the coins would land. They found that, although students at an Ivy League university are surely aware that a coin toss is a random event, those who experienced the early winning streaks developed an irrational attitude of confidence that they were "good" at intuiting the coin toss. Forty percent said their results would improve with practice; 25% even reported that, if in the future they were distracted during the test, their performance would suffer.

Although economists and psychologists have no problem understanding Hollywood's randomness, Hollywood executives, not surprisingly, are generally less convinced. "They are hostile to 'the nobody knows anything' school of thought," says Moul, "because it completely undercuts what they do." Jehoshua Eliashberg of the Wharton business school at the University of Pennsylvania says that unlike executives in other industries he has analyzed, in Hollywood "most executives feel threatened."

One Hollywood executive who spoke up against De Vany's work in the late 1990s was Frank Biondi, who ran Universal. Biondi thought he had it figured out. After running the numbers, he concluded that the industry was not as chaotic as it appeared. Films that cost more than $40 million had the highest return on capital, he said, and so the Harvard MBA directed his studio's dollars toward films he called "impact movies."

De Vany scoffs at such notions. "A naive analysis will often present false patterns," he says, "like faces in the clouds. But a careful study reveals that no strategy the studios devise is going to give them any kind of advantage at all." Then he adds, "So any studio executive getting paid more than the salary of a comparable executive at your local dairy is getting paid too much."

Who is right? In the case of Biondi and his strategy, the jury has delivered its verdict. Two years of impact movies later, with depressed film earnings and no relief in sight, Biondi was fired, leaving behind a legacy of film gems such as "Meet Joe Black" ($90 million budget, a feeble $44 million box office) and "Babe: Pig in the City" ($90 million budget, $18 million box office).

Old style seat-of-the-pants executives also object to the randomness theory. White-haired seventysomething Richard Zanuck, currently developing the upcoming Tim Burton-directed Jim Carrey film, "Ripley's Believe It or Not," is the son of 20th Century Fox founder Darryl F. Zanuck. Dick Zanuck ran production at Fox and then briefly ran the studio until some major dogs such as 1967's "Doctor Dolittle," 1968's "Star!" and 1969's "Hello, Dolly!" crippled the studio financially and led his dad to fire him. Zanuck says he understands his being fired. "You don't keep someone on endlessly hoping something will hit," he told me. "If you have a year of picking badly, you're walking down the street looking for a job."

In Zanuck's case, as in Lansing's, his bad streak ended and regression to the mean took over, but not in time to save his job. The films he developed before he got canned ended up doing well, and two of them, in fact, won best-picture Academy Awards—1970's "Patton" and 1971's "The French Connection."

I asked him if he thought he was fired prematurely.

"I don't think it hurt my career."

It certainly didn't. A few years later, Zanuck became the man responsible for Steven Spielberg's 1974 feature debut, "The Sugarland Express," as well as Spielberg's 1975 follow-up, "Jaws" (which took in $260 million on a budget of about $7 million). Did he feel "Jaws" would be a hit of historic proportions? "We didn't have any idea," he says. "We bought it from a manuscript, and the book became a bestseller while we were still doing the film."

Zanuck's career illustrates the randomness theory. He has made successful and unsuccessful films, and he obviously hasn't had an inkling in advance which would be which. But Zanuck disagrees with that take.

"True," he says, "nobody can pick a hit in advance because unpredictable things happen to each individual picture. But if you average over a five-year time span, over 100 pictures, 20 a year, the guys with talent will have a higher rate of success. You have to judge someone by their entire career."

Moul sympathizes with Zanuck's point of view. De Vany, too, understands what Zanuck is talking about. "Zanuck's father," he says, "and Thalberg and Disney had records of success that went far beyond chance. They were showmen. They had a knack for picking good stories. But they also had real power over their product and its distribution." They made movies the old-fashioned way: Prior to the 1960s, studios were able to integrate production (including actors and directors on long-term contracts) with large-scale exhibition interests. That meant the studio heads not only had complete creative and budgetary control, they also controlled the screens so they could adjust the release pattern as a film ran, making it less vulnerable to the information cascade.

Why are smart people in Hollywood blind to the randomness that rules their industry? Because we find comfort in having control. And then there are our egos. We like to believe in our own power.

But Langer also uncovered another important factor: competition. In the Yale coin-flip study, for example, most of the students assessed themselves as being better than their counterparts, even if the game was clearly no more than a series of random events.

And so we turn back to Hollywood, where both ego and competition reign supreme, and those involved in the game find it hard to believe that success and failure lie beyond their control. What lessons can we draw from all this?

De Vany's voice rises. "Today's Hollywood executives all act like wimps," he says. "They don't control their budgets. They give the actors anything they want. They rely on the easy answers, so they try to mimic past successes and cave in to the preposterous demands of stars. My research shows you don't have to do that. It's just an easy way out, an illusion."

Then he adds: "But, hey, it's Hollywood. Why should we expect the way they run the business to be any more real than the films themselves?"

Leonard Mlodinow is the author of several books on physics and mathematics, including "Feynman's Rainbow," "Euclid's Window: The Story of Geometry from Parallel Lines to Hyperspace" and, with Stephen Hawking, "A Briefer History of Time."

Monday, July 03, 2006

Wired 14.07: His Space

Thanks to Spencer Ross for this timely article, as Dr.Media said earlier in this space, and as Mr Murdoch, says, the Net is just more channels to get more customers in a rapidly molecularizing global markets, tribes with no land just ipods. The TV pitchmans dream come true, an infinite number of channels, including porno, yippee, what could make a huckster like Murdoch more happy?

His Space

Twilight of the media moguls? Not for this guy. With the $580 million purchase of MySpace, News Corp. chief Rupert Murdoch is betting he can transform a free social network into a colossal marketing machine.
By Spencer Reiss
Perched on the edge of a bright white power sofa on the supernaturally quiet eighth floor of the News Corporation’s global headquarters, the last thing Rupert Murdoch looks like is a fire-eyed revolutionary. Starched cuffs. Courtly manner. A month past his 75th birthday. But then he starts talking. “To find something comparable, you have to go back 500 years to the printing press, the birth of mass media – which, incidentally, is what really destroyed the old world of kings and aristocracies. Technology is shifting power away from the editors, the publishers, the establishment, the media elite. Now it’s the people who are taking control.” And he’s smiling.

Hold on a minute. Rupert Murdoch is the media elite. His Sixth Avenue office, lined with shelves devoted to dead-tree properties like London’s The Sun and muted video monitors tuned to news channels including News Corp.’s Fox and rival CNN, sits squarely within jaywalking distance of NBC, CBS, Time Warner, McGraw-Hill, and Viacom. But these days, midtown Manhattan’s valley of old media dinosaurs is besieged by a Cambrian explosion of digitally empowered life-forms: podcasters, bloggers, burners, P2P buccaneers, mashup artists, phonecam paparazzi. Viewers are vanishing, shareholders are in revolt, advertisers are Googling for the exit.

Twilight of the moguls, right? Not for the T. rex of mass culture. “We’re looking at the ultimate opportunity,” Murdoch says. “The Internet is media’s golden age.”

Of course, someone juggling $60 billion worth of TV studios, printing presses, and broadcast satellites would say that. But Murdoch has been putting his money where his mouth is – and it is his money: His family controls almost a third of News Corp.’s voting shares. Over the past year, he has spent nearly $1.5 billion on new-breed Internet companies, including online communities devoted to gaming, sports, and movies, plus a startling eruption of youthful energy known as MySpace. And he has put his lieutenants on notice: The days of top-down, force-fed, one-size-fits-all media are over. The new imperative is to deliver precisely what audiences want, when and where they want it.

How or even whether News Corp. can survive this cold dawn is an open question – Wall Street certainly has its doubts. But the man who built the world’s only truly global media company has a classically entrepreneurial answer. “We’ll figure it out,” he says, flashing his cat-that-ate-the-canary grin.

One of the great things about being a self-employed billionaire mogul – besides traveling in your own Boeing 737 and getting to play yourself on The Simpsons – is that you don’t have to talk like a management consultant. News Corp. culture is famously seat-of-the-pants; managers who can’t live by their wits quickly fall by the wayside. But more than that, Murdoch revels in spotting unfilled gaps and unmet needs. “Everything we’ve ever done is about giving people choices,” he says. “The Net has a billion people looking for news, sports, and entertainment. Another billion are on mobile phones, and another couple of billion are coming up behind those. That’s a hell of a lot more people making choices.”

Right, but how do you keep News Corp. at the center of their decisions? How do you produce planetary hits in a world of umpteen million YouTube videos? How do you find the next Bart Simpson if he’s being drawn in someone’s garage?

That’s where the Internet comes in, specifically MySpace and the millions of young trendsetters who make it the most disruptive force to hit pop culture since MTV. This nonstop global block party of music, video, and hookups is starting to look like the most powerful mass-media launching pad ever invented. To take advantage of that power, though, Murdoch’s crew faces two challenges. The most immediate is to avoid doing anything that might interfere with the runaway growth that has already made MySpace the biggest aggregation of people on the Web. But that’s just step one. Step two is to turn MySpace’s teeming masses into a wholly new kind of media entity, an advertising, marketing, and distribution vehicle that gives News Corp. a hand on the steering wheel of popular culture worldwide.

“Hi, this is Rupert Murdoch.” Ross Levinsohn answered the phone, heard those words, and thought it must be a joke. It was January 2005, and Levinsohn, a 41-year-old veteran of CBS SportsLine.com and AltaVista who was running Fox Sports’ online operations, had never actually met with the big boss. “Got time for a chat?” Murdoch asked. Sure. When? “How about now?”

An hour later, Levinsohn had rustled up a shirt with a collar and was sitting across a table from Murdoch at an employee café on the old Fox movie lot in Los Angeles, doing a core dump about new media. Levinsohn wondered whether he was about to be fired. Instead, two months later, Murdoch offered him an amazing new gig: Take whoever you want, go wherever you need, and come back with a strategy for making News Corp. a serious presence on the Net.

Murdoch had ventured online before, but those forays were mostly unhappy, including the near-debacle of a failed $450 million bid for PointCast, poster child for the late 1990s push-media craze. Chastened – “We’re not a technology company,” Murdoch says, “we don’t need to be early” – he focused on building satellite broadcast networks, a bold bet on the future of hi-def TV and a hedge in an ongoing cold war with his cable distribution partners (read: Liberty Media chair John Malone). But by early 2005, with the skies under control, the Net loomed once again on Murdoch’s radar. Apple’s iTunes was exploding. Broadband was splashing video – a core News Corp. interest – across a growing number of computer screens. Search engines and P2P networks were ringing alarm bells for traditional broadcast network command-and-control. And online ad revenue had swollen to $10 billion annually, sweeping away doubters, filling war chests at Google and Yahoo, and bleeding old media Goliaths dry.

Over two months in spring 2005, Levinsohn and a handpicked team hammered out an 80-page strategy document. A Yahoo- or MSN-style portal was out, they determined: Fast connections and search engines made aggregating content superfluous. Broadband-ready “aggressive vertical categories” were in, pegged to sports, news, and entertainment – areas where News Corp. had mountains of content, standout stars, and demographic expertise. Above all, the report concluded, speed was critical. M&A, not the company’s customary homegrown approach, was the fastest path forward.

Presented to Murdoch and the board just over a year ago, Levinsohn’s report included a short list of eight companies for potential purchase. They narrowed it down to two. One was IGN, a subscription-based gamer site that tapped one of News Corp.’s favorite demographics: young males. The other was a shady LA-based online marketing shop called Intermix, whose crown jewel – the riotous social network MySpace – had become the Net’s premier teen hangout. Murdoch loved it. “You could see this was life,” he says. “This was real.”

MySpace was big: 20 million people had signed up, and 100,000 more were arriving every day. And it was busy: 6.2 billion pageviews a month made it the fifth-most-visited site in the US from a standing start 18 months earlier. Added bonus: totally viral marketing and zero content costs.

When Levinsohn had earlier balked at choosing one company, Peter Chernin, News Corp.’s president and Murdoch’s second in command, proposed buying both. “It’s a couple of percent of our market cap,” he told Levinsohn. “Either we’re serious about this or we’re not.” The only obstacle was archrival Viacom, which was already deep in negotiations for MySpace, a perfect online mate for MTV. “They were pulling fingernails over the last $50 million,” says one News Corp. exec. Over a frantic weekend, Levinsohn trumped Viacom with a $580 million bid.

When the smoke cleared, Levinsohn and his team owned the biggest mall-cum-nightclub-cum-7-Eleven parking lot ever created. They also got the hottest pair of Web magic-spinners since Googlemeisters Sergey Brin and Larry Page. And they had a problem: how to turn this upwelling of teen spirit into big numbers at the bottom of News Corp.’s balance sheet.

MySpace cofounders Tom Anderson and Chris DeWolfe have the look and feel of a couple of guys who’ve just been shot out of a cannon. They’re sitting in a local latte dispensary a few blocks from their offices in a former Santa Monica ad agency. Anderson’s sneakers peek through ragged tears in the cuffs of his jeans. DeWolfe, huddled in a mock-Edwardian jacket, sports crocodile loafers. Did either of them ever imagine they’d be working for Rupert Murdoch? They just laugh. Back in 2003, half of the VCs in Silicon Valley were chasing the idea that the Web could connect people to one another, rather than to information. It took a couple of Los Angeles hipsters to give that abstraction – dubbed online social networking – a seriously viral form. Anderson and DeWolfe gradually cobbled together the ultimate Web-services mashup. It was a free-for-all of blogging, instant messaging, phonecam uploads, MP3s, video clips, and anything new that came along, all stewing in a broth of hot bands, hit movies, and teenage lovelies.

Like other social networks, MySpace is organized around free personal homepages, or profiles. People who designate each other as “friends” can link and post messages to one another’s pages. But MySpace profiles can also be transformed – “pimped” – by digging into their HTML code. And they can link to the rest of the Web, jacking the site into something that Silicon Valley, unlike News Corp., knows little about: pop culture. “MySpace is the site I wanted to be on,” says Anderson, the now-famous “Tom” who automatically becomes every new user’s first friend.

MySpace fits into an old media portfolio like a skateboard in a Manhattan boardroom. Even though News Corp. has a reputation for edgy content – The Simpsons, 24, American Idol, even Fox News – its business model is as old-fashioned as they come. The company earns its daily bread by luring people with carefully crafted content and selling their eyeballs to advertisers. MySpace, on the other hand, is out of control. Indeed, its core value is that users rule. They write what they like, stream their choice of music, link to their favorite sites, turn their profiles into HTML Niagaras of cascading style sheets. Hence the question: How do you manage MySpace without ruining the site’s irresistible free-for-all?

Silicon Valley has a practiced drill for dealing with hot young acquisitions: Thank the visionary founders, replace them with a SWAT team of grizzled industry vets, and start monetizing the asset. “That’s not News Corp.’s style,” Levinsohn says. “A media company depends on people with creative vision.” So instead of golden handshakes, Anderson and DeWolfe got Wall Street-size bonuses – reportedly in the multimillions – to stick around. And, other than a slew of Murdoch parody profiles and occasional avalanches of ads for Fox movies, there’s not a pixel of News Corp. presence on MySpace. “Obviously MySpace is a world unto itself,” says corporate president Chernin. “There’s never been a second when we said, ‘How do we put our stamp on it?’ We’d be crazy to interfere.”

More to the point, you don’t fire the pied pipers. MySpace’s membership has more than quadrupled since the News Corp. deal one year ago, confounding predictions that the new management would send members stampeding for the door. And the growth continues, adding a mind-boggling 280,000 new users every day – the circulation of a big-city US newspaper. Daily pageviews have passed the billion mark, second only to Yahoo. All without a shred of marketing.

To keep the juggernaut rolling, News Corp. has put $20 million into staff and infrastructure, starting with the site’s creaky servers and balky code, problems that crippled erstwhile rival Friendster just as it started to lift off. A hotline is now open for reporting online bullies and suspected cyberstalkers. A team of content monitors systematically removes overtly risqué images and obviously underage users. New features are in the works, including a drag-and-drop profile editor known as the Shuffler and an RSS desktop widget that makes it easy to post photos. In anticipation of depleting the supply of American recruits, MySpace scouts have visited China, while the new London office is organizing promotional concerts for 1.5 million UK members.

For all the monster numbers, though, MySpace is a flabby giant boxing well beneath its weight. Chernin and Levinsohn boast that monthly revenue, estimated to have been in the single-digit millions at the time of the acquisition, is doubling every quarter. But even at that rate, the newly bulked-up sales team will be lucky to pull in $200 million this year, less than 5 percent of Yahoo’s take. MySpace clearly isn’t the Net’s next great cash machine – not yet, anyway.

The most obvious problem is that the millions of profiles that are MySpace’s main real estate violate just about every rule in the marketing handbook. The site’s great strength – users’ freedom to design their pages any way they like – is an advertiser’s nightmare of scrolling, blinking, browser-crashing chaos. (And that’s when it’s not patently offensive.) The most teen-centric advertisers – Circuit City, Verizon, McDonald’s – have been willing to wade into MySpace’s black lagoon. Others are happy to take their quest for eyeballs elsewhere.

But the business flaw runs even deeper. In an online advertising market increasingly dependent on the Net’s ability to precision- target ads, MySpace offers no sure way to hit the bull’s-eye. Google decides which ads to show based on search terms and page content. By contrast, a typical MySpace pageview doesn’t offer much of a clue about anything. What conclusions can you draw when kid A bounces onto kid B’s profile and leaves the message “Wazzup”? That’s why a top-priced Google ad – say, one that appears with search results for the word “refinance” – is valued in dollars per click, while a MySpace ad clocks in around a hundredth of a cent per view. In theory, all those millions of lovingly, often exhaustively detailed personal profiles ought to make it possible to deduce a user’s interests. But no one knows how to do it, certainly not on an industrial scale. That’s why Ross Levinsohn spends his days scrutinizing advanced search technologies. “Believe me,” he says, “we’re seeing every VC’s deck.”

Meanwhile, DeWolfe and Anderson are trying to make the most of “Wazzup.” They’ve zeroed in on what the industry calls immersive ad campaigns: commercial MySpace profiles that publicize movies, albums, and consumer products. These promotions get an initial push on the site’s heavily trafficked public pages and then – if all goes well – spread virally as users add the products represented to their list of friends. (By the time Fox’s X-Men: The Last Stand opened in May, its elaborately conceived MySpace profile had already attracted 1.6 million friends.)

Levinsohn, for his part, thinks one way to make the site more ad-friendly is to introduce miniportals focused on MySpace core interests – music, movies, and comedy so far – that offer advertisers “clean” (that is, professionally designed and managed) pages. Smart stuff – but again, tidy the place up enough to make American Express happy, and it won’t be MySpace anymore.

One way or another, Murdoch talks about News Corp.’s Internet investments generating $1 billion a year by the end of the decade. Ads alone may not be able to accomplish that, but as Levinsohn points out, “there are a thousand ways to make money when you have this many people.” One obvious option is to strike an exclusive deal with Google or Microsoft to replace the site’s current (generic) search function with one provided by Google or Microsoft. (That alone could be worth every penny News Corp. paid for the site.) There’s also the initiative called MySpace on Helio. Users can sign up for a branded mobile network that means they’re never more than a speed-dial away from blasting a phonecam shot to their 235 friends. And video downloads: In May, the site began offering episodes of 24 for $1.99.

As lucrative as those ideas may be, they’re based on an old media conception of audiences as consumers. But MySpace members are something different: They’re participants. The site’s greatest value isn’t connecting people to products, people to information, or eyeballs to advertisers. It’s connecting people to people. The MySpace team is light on information theorists, but DeWolfe happily quotes Metcalfe’s law: “The value of a network is proportional to the square of the number of users.” In other words, MySpace multiplies the value of each member by connecting one to another. It’s a virtual nation of people instant-messaging their friends a link to Gnarls Barkley’s new track and decorating their pages with Family Guy clips. And that’s where MySpace could strike gold: It lets News Corp. host the cultural conversation.

Down a long hall and around a few corners from Murdoch’s command post, Jeremy Philips sits in a fishbowl office looking out on midtown’s concrete canyonland. A 33-year-old Australian who previously worked at the consulting firm McKinsey, he was recently promoted to executive vice president for strategy and acquisitions – Murdoch’s digital consigliere. Philips grabs a legal pad and draws a big V.

“News Corp.’s traditional media business has two legs: content and distribution,” he says. Then he sketches a circle in between. “That’s where MySpace fits. It’s neither one nor the other, though it shares aspects of both. It’s a media platform, and a very powerful and adaptable one. Which is why it has such enormous potential.”

When Philips says “enormous potential,” he doesn’t just mean the chance to become the next Yahoo or MSN. MySpace, the unruly child of a dodgy Net marketing company, energizes every corner of the News Corp. constellation. In doing so, it could ensure the company’s survival in the new era.

Platforms have long been the key to digital power, and the Internet only extends their scope and grip. eBay built one for retail transactions. Google’s organizes information. MySpace is a platform that gives ordinary people a place on the Net to interact with one another – and provides an expanding set of tools for doing so. With enough people, it just might be the ticket to selling media in a world where audiences, not corporations, call the shots.

How? Think of MySpace as an 80 million-screen multiplex where YouTube videos are always showing. Or an infinite radio dial where the DJs spin only the records they want to play. There may not be a working band or musician left in the English-speaking world who doesn’t have a MySpace profile. Ditto comedians, artists, photographers, and anyone else trying to catch the public eye. Why is Disney promoting Pirates of the Caribbean: Dead Man’s Chest on a News Corp. site? Because that’s where the viewers are. And that’s what a platform is: the place you have to be.

MySpace is doubly important to an old media armada like News Corp. as it navigates the infinity of distribution channels created by broadband, mobile devices, and search engines. News Corp. has been spinning deals with iTunes, two-minute mobisodes of Prison Break, and download agreements with terrified local affiliates. But none of that answers the question that gnaws at Rupert Murdoch and moguls everywhere: Without the old network certainties, who or what will perform the essential function of a media company – that is, grab and hold attention on an industrial scale? MySpace offers an answer.

Which brings us to MySpace’s ultimate value to News Corp.: the power to make hits. Umair Haque, who runs the trendy London media consulting shop Bubblegeneration Strategy Lab, puts it succinctly: “MySpace’s challenge is to do for branding what Google did for ads – to create a hyperefficient form of interaction.” In plain English, audiences create hits. Make that happen more quickly, cheaply, and reliably, and you have a philosopher’s stone for media: a Net-fueled word-of-mouth machine.

“You’ll see us morphing from a content company into a marketing company,” Levinsohn says, “a youth marketing company especially, because that’s where everything starts. No one is going to be able to control the flow of content the way we used to. MySpace gives us the ability to look inside and understand how hits get created” – that is, to spot micro-niches, track early breakouts, and identify hot IM buzzwords as they bubble up.

This is why MySpace poses a real threat to big players. It’s a nuclear missile across MTV’s bow. News Corp. personnel from Murdoch on down never tire of pointing out that MySpace reaches more kids each day than Viacom’s music channel sees in a week. The site is also a nice one-up on media wannabes Google and Yahoo, both of which have fielded their own social networks to mixed results. It’s a knock on Facebook, which avoids out-of-control content like an STD. And it rubs sand in the eyes of champion AOL, which has responded with AIM Pages, an extension of its instant-messaging service.

Murdoch’s troops affect unconcern. “Music, TV, movies, friends – those are what attracted people to MySpace,” DeWolfe says. “There has never been a social network you could buy your way into.” Theory is on his side – look how network effects have entrenched eBay. Indeed, the biggest challenge to MySpace may be something that’s inconceivable in old media: runaway audience growth. Movie and TV audiences self-select, if only by switching off. But what happens when the audience is part of the show? Participation feeds on itself, cementing established users and drawing new ones. Curious colonists from other demographics are already arriving. Forget the putative horror of being owned by Rupert Murdoch – will a sudden deluge of millions of thirtysomethings send their younger siblings running in the other direction? Senior citizens? Foreigners? (Google’s attempt at social networking, Orkut, has morphed inexplicably into a hangout for teenage Brazilians.) OMG!!! Mom has a MySpace profile!!!!!

Needless to say, that’s the kind of problem Rupert Murdoch would be happy to take up to the mountaintop (or, more precisely, his $44 million Fifth Avenue apartment) and think about. “God knows what we’re going to do with MySpace,” he says, leaning back on that immaculate white sofa. “We’re just discovering what this thing can do.” This is the kind of statement that confounds his more hidebound rivals and sends nervous chills down Wall Street’s spine: What will Rupert do next?

“You want to learn from MySpace,” he muses. “Can you democratize newspapers, for instance? What does it mean for how we do sports or politics? I don’t know – no one does. I just know we’ll figure it out.” And while he’s scratching his head, MySpace will be turning chatter into buzz, casual dilettantes into adoring fans, and homespun demos into off-the-chart successes. Popular culture will become more truly popular than ever before. Murdoch won’t have to give the people what they want – they’ll get it themselves.

Rupert, Verbatim

The News Corp. chief on Google’s arrogance, American Idol, and the power of creativity.

BROADCASTING VS. NARROWCASTING
Mass media will go on. Look at American Idol, with 35 million viewers and advertisers rushing to get on. Niches have a future, too. Look at our Speed Channel, which is mostly Nascar stuff. The middle ground – that’s where you don’t want to get caught.

THE FUTURE OF TELEVISION
The majority of viewing will continue to be in a living room on a TV screen – one that is far bigger and better than what most people have today. Sure, everyone’s going to have a small screen, too. It’s a convenience. But I don’t see people sitting on the beach and watching a movie on their telephone.

THE FUTURE OF NEWSPAPERS
Can newspapers make money online? Sure. Can they make enough to replace what’s going out? At the moment, with the Internet so competitive, so new, and so cheap, the answer is no. But don’t look at it as a newspaper – look at it as a journalistic enterprise. If you’ve got authority and trust, if you can make the news interesting, you’ll survive.

GOOGLE
I like those guys, but there’s a bit of arrogance. They could have bought MySpace three months before we did for half the price. They thought, “It’s nothing special. We can do that.”

BANDWIDTH
What you get today is not real broadband, especially if you’re talking about hi-def television. Satellites are fast enough, but they don’t give you a two-way connection. That’s why we’re looking very seriously at building out a WiMax network in the US.

CONTENT VS. DISTRIBUTION
Distribution was nearly king – you couldn’t get a cable channel going in this country without John Malone. But when real broadband arrives, owning distribution will be less and less important.

Tuesday, June 27, 2006

Jeteye :: social computing

Dr. Media says, watch this space, the world in 2010 in which the number of Asians on line is more than US and Europe combined, will create emergent behavior and markets , we cannot yet envision, cool!

forrester report

Social Trends Fuel Technology’s Changing Role
Concurrent with key technologies hitting stride with the mainstream population, important social
changes also are adding fuel to the fire of the Social Computing movement.
· An aging, more socially motivated population. As people age, their primary motivation
for using technology is driven more by family and social factors, and less by entertainment
and career objectives — both in the US and Western Europe (see Figure 3-1). This social
use of technology will only rise further as the population ages.5 In addition, Forrester has
seen a fundamental shift in the elevation of family and entertainment motivations as they
relate to technology use in the US after 2001 (see Figure 3-2). Whether this trend is due to
the disillusion of a bursting Internet bubble or a stronger sense of community following the
9/11 attacks, the shift is clear: more people are looking to technology for social purposes. The
growth in photo sharing and various forms of messaging — IM, MMS, SMS — illustrates this
trend.
· Internalization of technology among youth. For today’s youth, technology is not a nice-to-
have — it’s a part of life. Twelve- to 17-year-olds in the US spend 17% more time online than
adults for personal reasons and 155% more time instant messaging.6 And each year technology
penetrates younger age groups: 58% of 12- to 14-year-olds, for example, own a mobile phone.7
As these people age, their always-connected behavior will remain with them. Multitasking,
instant messaging, multiple email addresses, and thousand-member networks will be the norm
— even as these youth settle down, have families, and pursue careers.
· A globally defined society. Budweiser’s “Wassup” screensaver reached millions of PCs across
the globe in less than a week — and so did the ILOVEYOU virus. As more individuals come
online — by 2010, there will be more Asians with a PC than North Americans and Europeans
with a PC combined — and as more sites attract a worldwide audience, global networks will
be common.8 Witness Jainworld.com, a site for an India-based religion, which gets 62,000 hits
per day from 143 countries, or Google, which draws over 50% of its audience from outside the
US.

Monday, June 19, 2006

web won't kill tv

Dr.Media says look here, guess TV ain't dead after all. Of course not , now all TV will be available on demand, 24/7. The demand for creative programming will be even greater a growth industry for content providers.



New report counters: 'web won't kill TV'


BANFF/NEXTMEDIA NEWS: A new report that challenges industry perceptions about the realities of the Web v traditional TV models is gunning to stir up debate among delegates attending this year’s annual industry confab in the Canadian Rockies.

The Banff World Television Festival has released a Green Paper report to facilitate discussion at the Wednesday, June 14 Town Hall session it has planned to address the future of Canadian television.

The report, appropriately entitled The Future of Television was published by the Nordicity Group, and says that broadband entertainment won’t have as large an impact on traditional TV models as the media hype has many believing.

It posits that distribution of TV on the Web won’t trump cable and satellite any time soon, because the tremendous costs of bandwidth associated with streamed and downloadable Internet video and particularly high-definition (HD) formats, will hamper growth of the medium.

Meanwhile, television distribution by satellite, cable, fixed wireless, and wireline (through IPTV) is quite efficient, says the report, and thus will remain the dominant distribution system for TV content.

The report also says that while video on the web can reach niche groups more effectively than broadcast television, the numbers of people that can be reached with a single message are still dwarfed by the reach of linear TV.

This is all contradictory to other much-quoted research on the subject. It directly contradicts a study released by IBM this winter entitled 'The end of television as we know it,' which predicted that broadband entertainment would cripple traditional TV broadcasting in short order.

'We accept that on-demand television is threatening the linear model – crudely through time-shifting, and more directly through PVRs, DVDs, VOD, and IP-based streaming and downloading options. But we argue that the end of linear television is hardly nigh,' says the report, noting that new delivery platforms do not in fact signal a 'death knell' for television.

“On-demand television will not destroy linear TV, but broadcasters will need to adjust. While consumers will get ultimate control of when and how they watch, the linear model will still remain – to break the ‘hits’ as well as to provide the lean-back big-screen experience which will never lose appeal,” says the report.


12 Jun 2006
© C21 Media 2006

Monday, June 12, 2006

'Snakes on a Plane' blog buzz forces Hollywood into overdue attitude adjustment

Dr. Media says, the future is here, and now come the shills modeling the myspace, facebook, language to pump noise into the system, lets see how well the age cohort that this is aimed at, 12-24, can seperate the real from the BS, my money is on the kids. AND, companies that get caught doing it will be punished, think,"swiftboated", and you know what happened to him.





' 'Snakes on a Plane' blog buzz forces Hollywood into overdue attitude adjustment
- Neva Chonin, Chronicle Critic at Large
Monday, June 12, 2006

Click to View

That's great, it starts with an earthquake, birds and snakes, an aeroplane..." -- R.E.M., "It's the End of the World as We Know It (and I Feel Fine)"

Look, out in the Internet: It's a meme! It's a movie! It's "Snakes on a Plane," the B-movie that just might transcend its low-budget roots to become the most influential film of the year. Not because of its plot (about, er, snakes on a plane) or its star (the uber-cool Samuel Jackson), but because of the impact it's having in the off-screen, online world.

"Snakes on a Plane" (SoaP for short) won't be released until August. But it's already generated an Internet buzz heard around the world -- a buzz so loud it might signal a seismic shift in the relationship between merchandisers and consumers. SoaP is currently exhibit A in the chaotic debate over viral marketing, an advertising approach that, when it works, publicizes a product contagiously through word of mouth. One might even say that SoaP has started a revolution -- quick, tell a friend!

Not since 1999's "Blair Witch Project" has a film spawned so much free, grassroots enthusiasm among a youthful demographic studios usually spend millions courting. What's more, "Snakes on a Plane" achieved its cult status while still in production, thanks to a title absurd enough to spawn fan sites, homemade T-shirts, and a host of faux movie posters and trailers on communities like YouTube.com. When its studio, New Line Cinema, contemplated changing the film's name to the generic "Pacific Air Flight 121," it discovered that "Snakes on a Plane" had grown popular enough to enter online parlance as another way of saying "s -- happens." New Line wisely decided to leave the title alone, and went on to embrace SoaP's fan base by adding five extra days of shooting to amp up the film's over-the-top elements and, per fan requests, letting Jackson deliver a line about "m -- snakes on the m -- plane."

Will others try to replicate this formula? Count on it -- but don't count on their succeeding. Viral marketing relies on creating memes -- cultural ideas that replicate and spread like viruses -- and online memes are inherently anarchic and prone to mutation.

For example, a publicist would have had to be clairvoyant -- and more than a little twisted -- to have predicted the explosion of "Brokeback Mountain" parodies swamping the Internet with the release of the film's misleadingly sappy trailer. And like the "Brokeback" parodies, the "Snakes on a Plane" frenzy is purely a consumer-generated phenomenon. William Gibson, whose 2003 book "Pattern Recognition" explored the world of viral marketing, thinks the spontaneity of an Internet meme makes it hard to manufacture. "The power of 'Snakes on a Plane' is that it emerged from someone having the strength to let go," he says. "The producers of the thing let go of the creative reins when they saw that the blogosphere had taken it over and was telling the story differently. That upped the ante, and it started feeding on itself. You can't create that in-house. You have to be willing to put it out there and let it capture people's imagination."

If marketers want to catch an Internet audience, they'll have to move quickly. Memes travel at hyper speed. On YouTube, MySpace and trend-spotting blogs, anyone with rudimentary photo-manipulation skills can churn out a film parody in an afternoon. A day later, that parody can replicate worldwide, only to be forgotten in 48 hours, when the next meme du jour catches the public interest.

As attention spans decrease and grassroots creativity grows, the power balance between buyer and seller has started to shift: Online customers aren't content to consume a product -- they chew it up and spit it out as something new.

Entertainment corporations are now thinking twice about sending cease-and-desist orders to fans who celebrate and publicize products through appropriation (also known as copyright infringement).

Increasingly, TV producers monitor their programs' online communities and even give onscreen shout-outs to ardent fans, whether its playing up a lesbian subtext in "Xena, Warrior Princess" and "Law and Order: SVU" or launching an Internet alternative-reality game a la "Lost."

And with reality shows like "American Idol" and "Big Brother," consumers are the ones determining outcomes." The era of 'cease-and-desist' is over," says Henry Jenkins, director of the Comparative Media Studies Program at the Massachusetts Institute of Technology. "Producers are courting fans and catering to their expectations. They're ready to serve that buzz. There's a back-and-forth discussion taking place, and 'Snakes on a Plane' is a fantastic example of this dialogic relationship." Jenkins' latest book, due in August (about the same time SoaP hits theaters) is called "Convergence Culture: When Old and New Media Collide." He also heads MIT's Convergence Culture Consortium, which consults with media companies on how to engage online fan communities. "Media are rewiring their relationship to their consumers," he says. "They should stop worrying about losing control; they lost control a long time ago," he says. "They have to be more approachable and less prohibitory."

They also have to learn that what works as a print or TV ad won't always fly online.

"The instincts that you need to make a commercial movie -- a popcorn movie that appeals to the largest number of people -- are the opposite of the instincts you need to make a viral movie," says Seth Godin, author of "Unleashing the Idea Virus." But, he adds, "the paradox isn't permanent. You can hire a blogger to start these things for you. It's not as good as the real thing, but that doesn't matter. These marketers are selfish liars. They're willing to ruin something in order to sell it."

Nonetheless, some Internet aficionados such as Gibson remain optimistic in the face of corporate perfidy. "I'm not worried about people cracking the code and using it to sell adult diapers or CDs," he says. "Memes are a collaborative thing. I think it would be difficult to fake or synthesize one of those. The viral stuff that works seems to be natural. Besides, there's more prestige in detecting and killing a synthetic meme than in spreading it."

The SoaP meme began, as most great things do these days, with an individual blog entry. Screenwriter Josh Friedman recounted his adventures with doctoring a script for a movie about -- why not? -- snakes. Snakes on a plane. Snakes on a plane with Samuel Jackson. Could it get better? It could not, reasoned SoaP fanatic Brian Finklestein, a law student at Georgetown University who started SnakesonaBlog.com last year as part of his quest to be invited to the movie's world premiere. His blog has since morphed into SoaP central, gathering news, rumors and the latest spasms of SoaP-inspired creativity.

While appreciating his efforts, New Line has kept its corporate hands to itself. "They're excited about what's going on online, but they realize if they get involved directly, the organic, spontaneous feel will be gone," Finklestein says. "A lot of what's fun about this is that people are doing everything on their own. If the studio became involved, it would lose whatever charm and cache it has. I've gotten phone calls from marketers asking what they can do to make this work for them. The answer is that there's not much you can do -- except not sue your audience. The music industry can learn from this."

Maybe it will. "We're in a transition period where everyone agrees that media is becoming more participatory, but the conditions of the participation are under debate," Jenkins says. "Right now, the culture is being shaped by top-down decisions made in corporate boardrooms and bottom-up decisions made in teens' bedrooms. It's the intersection of those two forces that will determine the future of media."

And what of "Snakes on a Plane," the latest and greatest example of participatory media, the movie that launched a thousand memes? "All I hope," Gibson says, "is that it's as delightfully, sublimely bad as we dream it'll be."


Snakes on the Net

Screenwriter Josh Friedman's blog, where it all began (see Aug. 25, 2005 entry): hucksblog.blogspot.com

The official Snakes on a Plane site: www.snakesonaplane.com

Snakes on a Blog: http://snakesonablog.com

Snakes on Wikipedia: en.wikipedia.org/wiki/Snakes_on_a_plane

Snakes on a Plane, defined: www.urbandictionary.com/define.php?term=snakes+on+a+plane

Samuel Jackson talks about Snakes on a Plane: www.collider.com/entertainment/news/archive_detail.asp?aid=599&tcid=1

Snakes on a Plane song contest: www.tagworld.com/snakesonaplane

Fan-made Snakes on a Plane music video: http://youtube.com/watch?v=CdSUrtFdXUQ&search=funny%20music%20u2%20soap%20sam%20jackson

A fine assortment of fan-made Snakes on a Plane trailers: www.youtube.com/watch?v=CSudn9n0d_k

Snakes on a Plane quote-tracker: snakesonaplane.ning.com/index.php

Fark.com's Snakes on a Plane movie poster contest: forums.fark.com/cgi/fark/comments.pl?IDLink=1949081&thread_type=voteresults

Snakes on a Jefferson Airplane: http://myspace.com/snakesonajeffersonairplane

Saturday, June 10, 2006

Wired 14.06: The New Hollywood

This goes along with the Murdoch My Space article, TV not dead, only bigger, Hollywood reborn--again.



Wired 14.06: The New Hollywood: "The New Hollywood
Jeff Skoll, Steven Soderbergh, George Clooney, and Mark Cuban
They’re an unlikely gang of rebels: a couple of dotcom billionaires, an Oscar-winning director, and the sexiest man alive. But if you’re going to take on Hollywood – transform it from the inside – that’s the kind of clout you need. Jeff Skoll, Steven Soderbergh, George Clooney, and Mark Cuban are breaking the studio system of its bigger-is-better mindset and showing that risk-taking message movies can compete with popcorn blockbusters at the box office. By using new ideas and technologies – broadband distribution, 4K digital projectors, and simultaneous multiplatform releases – they’re building a new economic model for Tinseltown. Cue the music: The castle walls are coming down.

Jeff Skoll

The Role: Founding Participant Productions, a film company with a “double bottom line,” Skoll says. “Profits and social good.”
The Drama: Skoll’s eBay billions fund movies that take a stand against global warming (An Inconvenient Truth), delve into the sticky relationship between politics and the oil trade (Syriana), and expose scaremongering (Good Night, and Good Luck).
The Sequel: Director Richard Linklater’s take on Fast Food Nation, the best-selling diatribe on the American diet.

Steven Soderbergh

The Role: Using his fame as a director (Erin Brockovich, Traffic) to make movies that land simultaneously in theaters, on DVD, and on hi-def cable networks.
The Drama: Bubble, Soderbergh’s first multiplatform film, died at the box office. But as a proof of concept, it captured national attention.
The Sequel: Five more simultaneous releases, showing Hollywood how to join the broadband revolution.

George Clooney

The Role: Leveraging his charm, experience, and personal fortune to get the green light for politically engaged movies. The former TV star is well versed in studio economics, but he’ll work for scale on a project that challenges conventions. He even offered to put up his house to finance Good Night, and Good Luck, the story of how newsman Edward R. Murrow took on red-baiting senator Joseph McCarthy.
The Drama: : In Syriana and Good Night, Clooney dialed back the pretty-boy smile but still emerged as a sex symbol for the new independent film movement – paunch, beard, glasses, and all.
The Sequel: Exposing the ethical transgressions of corporate litigators at a top New York law firm in Michael Clayton.

Mark Cuban

The Role: Producing pictures “that make people think” (HDNet Films, 2929 Entertainment), distributing them (Magnolia Pictures, HDNet Movies), and exhibiting them in what will be the world’s first all-digital theater chain (Landmark Theatres). Oh, and freeing all of his films’ DVDs from copy protections.
The Drama: He’s rich, he’s brash – and he just might be right.
The Sequel: Providing an audio feed to every theater seat, so viewers can listen to films in different languages.

Tuesday, June 06, 2006

Digital Publishing Is Scrambling the Industry's Rules - New York Times




June 5, 2006

Digital Publishing Is Scrambling the Industry's Rules

When Mark Z. Danielewski's second novel, "Only Revolutions," is published in September, it will include hundreds of margin notes listing moments in history suggested online by fans of his work. Nearly 60 of his contributors have already received galleys of the experimental book, which they're commenting about in a private forum at Mr. Danielewski's Web site, www.onlyrevolutions.com.

Yochai Benkler, a Yale University law professor and author of the new book "The Wealth of Networks: How Social Production Transforms Markets and Freedom" (Yale University Press), has gone even farther: his entire book is available — free — as a download from his Web site. Between 15,000 and 20,000 people have accessed the book electronically, with some of them adding comments and links to the online version.

Mr. Benkler said he saw the project as "simply an experiment of how books might be in the future." That is one of the hottest debates in the book world right now, as publishers, editors and writers grapple with the Web's ability to connect readers and writers more quickly and intimately, new technologies that make it easier to search books electronically and the advent of digital devices that promise to do for books what the iPod has done for music: making them easily downloadable and completely portable.

Not surprisingly, writers have greeted these measures with a mixture of enthusiasm and dread. The dread was perhaps most eloquently crystallized last month in Washington at BookExpo, the publishing industry's annual convention, when the novelist John Updike forcefully decried a digital future composed of free downloads of books and the mixing and matching of "snippets" of text, calling it a "grisly scenario."

Hovering above the discussion of all these technologies is the fear that the publishing industry could be subject to the same upheaval that has plagued the music industry, where digitalization has started to displace the traditional artistic and economic model of the record album with 99-cent song downloads and personalized playlists. Total album sales are down 19 percent since 2001, while CD sales have dropped 16 percent during the same period, according to Nielsen SoundScan. Sales of single digital music tracks have jumped more than 1,700 percent in just two years.

What writers think about technological developments in the literary world has a lot to do with where they are sitting at the moment. As a researcher and scholar, Anne Fadiman, author of "The Spirit Catches You and You Fall Down" and "Ex Libris: Confessions of a Common Reader," thinks a digital library of all books would be a "godsend" during research, allowing her to "sniff out all the paragraphs" on a given topic. But, she said: "That's not reading. For reading, you have to read a book in its entirety and I think there's no substitute for the look and feel and smell of a real book — the magic of the paper and thread and glue."

Others have a much less fixed notion of books. Lisa Scottoline, the author of 13 thrillers, the most recent of which, "Dirty Blonde," spent four weeks on the New York Times hardcover fiction best-seller list earlier this spring, offers the first chapter or two of each book on her Web site; and her publisher, HarperCollins, hands out "samplers" of a few chapters of her titles in bookstores. Any of these formats are fine with her, she says. Whether its "paper, pulp, gold rimmed or digitized, I don't think you can take away from the best stories," she said.

Liberating books from their physical contexts could make it easier for them to blend into one another, a concept heralded by Kevin Kelly in an article in The New York Times Magazine last month. "Once text is digital, books seep out of their bindings and weave themselves together," wrote Mr. Kelly in an article that was derided by Mr. Updike in his BookExpo polemic. "The collective intelligence of a library allows us to see things we can't see in a single, isolated book."

"Does that mean 'Anna Karenina' goes hand in hand with my niece's blog of her trip to Las Vegas?" asked Jane Hamilton, author of "The Book of Ruth" and a forthcoming novel, "When Madeline Was Young." "It sounds absolutely deadly." Reading books as isolated works is precisely what she wants to do, she said. "When I read someone like Willa Cather, I feel like I'm in the presence of the divine," Ms. Hamilton said. "I don't want her mixed up with anybody else. And I certainly don't want to go to her Web site."

For unknown authors struggling to capture the attention of busy readers, however, the Web offers an unprecedented way to catapult out of obscurity. Glenn Greenwald, a lawyer who started a political blog, "Unclaimed Territory," just eight months ago, was recruited by a foundation financed by Working Assets, a credit card issuer and telecommunications company, to write a book this spring. Mr. Greenwald promoted the result, called "How Would a Patriot Act? Defending American Values From a President Run Amok," on his own blog and his publisher e-mailed digital galleys to seven other influential bloggers, who helped to send it to the No. 1 spot on Amazon.com before it was even published. This Sunday it will hit No. 11 on the New York Times nonfiction paperback best-seller list. "I think people who are sort of on the outside of the institutions and new voices entering will be a lot more excited about this technology," Mr. Greenwald said. "That's one of the effects that technology always has. It democratizes things and brings in new readers and new authors."

For many authors, the question of how technology will shape book publishing inevitably leads to the question of how writers will be paid. Currently, publishers pay authors an advance against royalties, which are conventionally earned at the rate of 15 percent of the cover price of each copy sold.

But the Internet makes it a lot easier to spread work free. "I've had pieces put up on Web sites legally and otherwise that get hundreds of thousands of hits, and believe me I sit around thinking 'Boy, if I got a dollar every time that somebody posted an op-ed that I wrote, I'd be a very happy writer,' " said Daniel Mendelsohn, author of the forthcoming book "The Lost: A Search for Six of Six Million," a memoir about his hunt to discover what happened to relatives who were killed in the Holocaust.

Mr. Mendelsohn said he understood that technological shakeups take time to play out, and that he can't bemoan every lost penny. "But as an author who creates texts that people consume, I want my authorship to be recognized and I want to get compensated," he said.

Mr. Benkler, the Yale professor and author, argues that people will continue to pay for books if the price is low enough. "Even in music, price can compete with free," Mr. Benkler said. "The service has to be sufficiently better and the moral culture needs to be one where, as an act of respect, when the price is reasonable, you pay. Its not clear to me why, if people are willing to pay 99 cents for a song they won't be willing to pay $3 for a book."

He argues that without the costs of paper and physical book production, publishers could afford to give authors a higher cut of the sale price as royalties.

In the context of history, the changes that today's technology will impose on literary society may not be as earth-shattering as some may think. In fact, books themselves are a relatively new construct, inheritors of a longstanding oral storytelling culture. Mass-produced books are an even newer phenomenon, enabled by the invention of the printing press that likely put legions of calligraphers and bookbinders out of business.

That history gives great comfort to writers like Vikram Chandra, whose 1,000-page novel, "Sacred Games," will be published in January. Mr. Chandra, a former computer programmer who already reads e-books downloaded to his pocket personal computer, said he saw no point in resisting technology. "I think circling the wagons and defending the fortress metaphors are a little misplaced," he said. "The barbarians at the gate are usually willing to negotiate a little, and the guys in the fort usually end up yelling that 'we are the only good things in the world and you guys don't understand it,' at which point the barbarians shrug, knock down your walls with their amazingly powerful weapons, and put a parking lot over your sacred grounds.

"If they are in a really good mood," he added, "they put up a pyramid of skulls."

Mr. Danielewski said that the physical book would persist as long as authors figure out ways to stretch the format in new ways. "Only Revolutions," he pointed out, tracks the experiences of two intersecting characters, whose narratives begin at different ends of the book, requiring readers to turn it upside down every eight pages to get both of their stories. "As excited as I am by technology, I'm ultimately creating a book that can't exist online," he said. "The experience of starting at either end of the book and feeling the space close between the characters until you're exactly at the halfway point is not something you could experience online. I think that's the bar that the Internet is driving towards: how to further emphasize what is different and exceptional about books."

Tuesday, May 16, 2006

'Revolutionary Wealth,' by Alvin Toffler and Heidi Toffler - The New York Times Book Review - New York Times

Revolutionary Wealth,' by Alvin Toffler and Heidi Toffler
The Future Is Now Review by NICK GILLESPIE"

Between now and the 21st century, millions of ordinary, psychologically normal people will face an abrupt collision with the future," Alvin Toffler (with a since-acknowledged assist from his wife, Heidi) prophesied at the start of the 1970 best seller "Future Shock." In diagnosing "a new and powerfully upsetting psychological disease," that book, along with works like the Club of Rome's neo-Malthusian tract "Limits to Growth" and Hal Lindsey's Christian jeremiad "The Late Great Planet Earth," helped to define the 70's as a period when smog, the Antichrist and insufferably long guitar solos threatened to destroy the global village as completely as Charlton Heston did at the apocalyptic climax of "Beneath the Planet of the Apes." But "Future Shock" was no typical Me Decade downer.

For the Tofflers, "The Collapse of Hierarchy" and "A Superabundance of Selves" (to quote two section headings in "Future Shock") weren't the disturbing developments they were to appalled social critics like Daniel Bell in "The Cultural Contradictions of Capitalism" and Christopher Lasch in "The Culture of Narcissism." The Tofflers believed that rampant technological, economic and cultural innovation was mainly a good thing, or at least potentially liberating for most of us once we learned how to deal with it. When the shock wore off, said the Tofflers, who elaborated their case in "The Third Wave" (1980) and "Powershift" (1990), we'd appreciate a richer, freer, groovier world.

Now the Tofflers are again back from the near future. Their new book, "Revolutionary Wealth," builds on the framework of their previous writings, so there's a lot of talk about clashes among First Wave (agrarian), Second Wave (industrialized) and Third Wave (postindustrial, or "knowledge-based") societies. They argue convincingly that we are on the verge of a post-scarcity world that will slash poverty and "unlock countless opportunities and new life trajectories," at least if we avoid the rapidly escalating risks to such progress.

The Tofflers, whose penchant for neologisms remains unabated, spend much time discussing the booming "prosumer economy" (which involves unpaid work that nevertheless greatly increases quality of life; for example, cooking a lavish meal for friends or much of open-source computer coding) and fretting over "obsoledge" (obsolete knowledge). Terrorism, and potential pandemics have done little to dampen their old optimism. "The long-term reality is that we, as a species, have been getting better" at producing wealth, they say. "If we hadn't, the planet would not now be able to support nearly 6.5 billion of us. We wouldn't live as long as we do. And, for better or worse, we wouldn't have more overweight people than undernourished people on earth — as we do." Life expectancy at birth in the world, they note, including the "poor world," increased 42 percent over the past 50 years.

The titular wealth they speak of comes from substituting "ever-more-refined knowledge for the traditional factors of industrial production — land, labor and capital." The United States is producing more stuff than ever with fewer workers. The Tofflers write that only 20 percent of the work force is now in the manufacturing sector, while some 56 percent (and growing) is engaged in what they call "knowledge work" — managerial, financial, sales-related, clerical and professional tasks. Even activities like agriculture have gone high-tech, through biotechnology and increasingly sophisticated use of global-positioning satellites to customize irrigation and fertilization down to the individual acre. Knowledge-based wealth, they argue, is revolutionary not just because it gets more output from fewer inputs. Unlike such physical resources as oil, knowledge can be shared by an infinite number of people, and its value and benefits are generally increased by wider circulation. (A network, after all, is only as powerful as the number of participants.) Just as important, the Third Wave wealth system "demassifies production, markets and society," creating space for unending experimentation, innovation and individuation.

Forgive the Tofflers their diction, which sometimes reads like the linguistic equivalent of a shag rug. Their schema helps to explain why air quality has improved in American cities over the past 30 years and why American culture has become remarkably more accepting of alternative lifestyles. Yet they are not Panglossian. "The list of potential horrors is seemingly endless," they write, citing a United States-China war, a 21st-century Great Depression, water shortages in the developing world and more. Any of these could slow or reverse today's generally positive trends.

Despite visionary passages about nanotechnology (the manipulation of objects at the atomic level) and potential moon-based helium energy, "Revolutionary Wealth" is less interesting for its specifics (most of which will be familiar to readers of publications like Wired, The Economist and Red Herring) than for its evidence of how far we've come since the 70's, when politics, economics and culture all seemed as played out as Richard Nixon's denials of criminality. In "Future Shock," the Tofflers warned that many people "will find it increasingly painful to keep up with the incessant demand for change that characterizes our time. For them, the future will have arrived too soon." These days, from Baghdad to Bangalore to Boston, it seems more likely that people worry that the future will arrive too late. That's no small change, and it's one on which the Tofflers have been shining a light for years.

Wednesday, May 03, 2006

Yahoo Go - The World's First Genuine Personal Entertainment Guide? - Printer Friendly - Talkback - Digital Trends

Dr. Media says, Terry Semel, a guy who used to run a studio, understands a TV network when he see's one, and you thought cable had a lot of channels, how about a cable with an infinite number of channels to suit every taste, and that will go with you where ever you go, now that's personalization. Computer, internet, TV, cable, cellphone, home, office, reminds me of that old joke, you know the Buddhist who asks the hotdog vendor to" make me one with everything", Yahoo makes a move, lets see what Barry Diller does, remember, he used to run a studio as well, we know what Murdoch did, he bought mySpace.






Yahoo Go - The World's First Genuine Personal Entertainment Guide? - Printer Friendly - Talkback - Digital Trends: "
Yahoo Go - The World's First Genuine Personal Entertainment Guide?

Yahoo Go - The World's First Genuine Personal Entertainment Guide?
By TDG Research
May 2nd, 2006

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By Colin Dixon - IP Media Practice Manager

The Announcement

With the release of Yahoo Go™, Terry Semel believes he now has a solution that could link virtually every facet of our digital lives into a single coherent user experience (bridge the gaps between the solitary 'islands' of our various entertainment experiences). Yahoo! will now be everywhere you are: on your office PC, on your mobile phones, and, as of yesterday, even on your living room TV.

It's not the first time this kind of thing has been attempted, nor will it be the last. To attain 'omnipresence' is a goal of every major media company including Google, Disney, Viacom, and many others. However, this is the first time a system operator (be it a virtual one) has attempted to embrace their users in every facet of their lives. It is breath-taking in its scope, even if a little clunky in execution.

The Details

At the January 2006 Consumer Electronic Show, Yahoo! CEO Terry Semel publicly announced the Yahoo! Go initiative, a platform by which the Company would reach each user with Yahoo!-branded services on every digital device they own. As Mr. Semel said, the "Electronic Joe" has "Invested a lot of time and a lot of energy setting up their world on the PC and they now want the ability to take that information wherever they go." With last week's purchase of Meedio (a manufacturer of media PC, DVR and automation software), Yahoo! gained the intellectual property it needed to transform the PC into a whole-home media engine and deliver a full PVR experience including an integrated program guide to any networked TV in the home.

As well, Yahoo! can now deliver its entire library of web-based content to the TV, if the user is willing to go through the pains of hooking the PC to the TV.

The Logic

If we look at what others are doing to link the PC to the TV, we immediately bump into two industry titans: Microsoft and Intel. Microsoft has put its full weight behind Media Center Edition, having seen the opportunity to lock-down the role of home media hub for the PC and, by default, for Microsoft. Intel recently jumped into this space with the ViiV initiative, seeking to make the flow of media between digital devices a seamless experience.

On the face of it, it would appear that Yahoo! is suddenly in competition with both Microsoft and Intel - not a good place to be! After all, this is among WinTel's key strategic concentrations, so any alternative vision to turn the PC into a home media hub or persuade users to hook the PC to the TV would be highly offensive to both Intel and Microsoft.

But Yahoo! Go also enables consumers to organize photos, videos and music and then ship this content around between your home or laptop PCs, mobile phones, and home TVs in a seamless and easy-to-use fashion - but isn't this the vision behind Intel's Viiv?

So it would seem that Yahoo! is squaring off against Microsoft and Intel. So how does Yahoo! stack up against the technology competition? In short, pretty well.

First, the software is free! Hands-down this wins over spending money on a Windows Media Center or Intel ViiV-powered device. Of course, you still need to have a media-friendly PC with a built in TV tuner card (or Yahoo! can show you where to easily find and order one). But if you already have a PC with these features, Yahoo wins hand down on the issue of cost.

Second, Yahoo! provides wonderfully simple, step-by-step instructions to help consumers get the TV hooked up to the PC. No, they don't talk about using digital media adapters (a topic that should be avoided until consumers are ready to tackle that complexity), so as long as you're willing to place the PC next to a TV, connecting the PC the TV is as simple as connecting a DVD player to an A/V receiver - in fact, the way Yahoo! describes the process (using simple terms, warm colors, and clear, understandable graphics), one has to pause and appreciate the simplicity.

But to focus on the technology is to miss the more important point. For Microsoft and Intel, technology sales are the end game. For Yahoo!, technology is merely a means to an end - it is secondary to Yahoo!'s larger ambition to control the platform interface and the distribution of digital content distribution. If that prioritization sounds familiar, it should. It is the modus operandi of your cable or satellite company.

The Implications

As Terry Semel said at January's CES, Yahoo! Go has four objectives:

  • To create a seamless experience between devices;
  • To utilize the particular device to its best advantage;
  • To know better the end-user; and
  • To base the entire effort on open standards.

For those of you that read my report on the Interactive Program Guide space released last November, you are already familiar with these points. Mr. Semel is describing what I then called a "Personal Entertainment Guide" or "PEG."

With Yahoo!'s intended arrival in the TV environment, it aspires to become the user's guide to all media, delivering a rich variety of content to users wherever they are, whenever they want. The Yahoo! user no longer needs the clunky program guide provided by the cable or satellite vendor. Consumers can use the richness of the web to find the entertainment they're interested in. Not only can they find TV shows and schedule them to record on their PVR, they can chose from the endless bounty of the web and view it all from the comfort of their couch. And all courtesy of the Yahoo! PEG.

This would appear to be the worst of nightmares for traditional PayTV operators. Suddenly, they become part of a Yahoo!-defined walled garden of sorts, hidden behind the Yahoo!-branded user interface and reduced to a simple pipe that delivers broadcast television. Without their own proprietary IPG being used, how can they sell pay-per-view and VOD movies? How can they sell their premium sports packages? A fortune in incremental revenue is suddenly at risk, and the possible loss of identity with their subscribers would have a catastrophic financial impact on traditional PayTV providers. Simply stated, adding an unregulated and "unwalled" Internet connection to the TV experience, and then allowing a company like Yahoo! to steal the IPG interface, is the last thing any rational PayTV operator wants to see.

The Bottom Line

The web has revolutionized every market it has touched. How fitting that the revolution in entertainment should be brought into sharp focus by a child of its domain. Yahoo! has evolved beyond the simple web portal of its youth into a new type of system operator - network agnostic virtual operator (NAVO, if you will) that doesn't own multi-systems but rides its multiple services on the networks of others. Through its personal entertainment guide, the NAVO can reach users through their cellphones, PCs, and TVs delivering content whenever and wherever they want.

Yahoo! has taken the next step in challenging the dominance of the traditional MSOs. Brian Roberts and Rupert Murdoch will likely look back in the coming years and ask where all their incremental revenue has gone. One thing is for sure; Terry Semel knows!